#include "PutInVector3.h"

CPutInVector3::CPutInVector3(void):m_x(this, 0), m_y(this, 0), m_z(this, 0){}

void CPutInVector3::doUpdate()
{
	Vector3 newVector(m_x.getValue(), m_y.getValue(), m_z.getValue());
	setValue(newVector);
}

